Welcome to The Haze: a dystopian cyberpunk strategy deckbuilding tabletop game for 1–5 players. Hire Mercenaries, assemble Squads, and fight to take your cut from the undercity’s most dangerous Operations before someone else takes it from you.
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Most deckbuilders make you wait. You buy, you shuffle, you cycle, you hope your good stuff shows up before the game ends. In The Haze, your deck is always online. Every round you draw each Mercenary, play them, and turn them into Squads that actually do something right now. Momentum isn’t a reward for surviving three slow turns. It’s the baseline.
The Haze strips away deckbuilder bloat. No currencies. No trashing. No dead turns where you stare at a hand that can’t move the needle. Each Mercenary you draft is active every turn, so every decision builds immediate pressure and immediate payoff. Your engine doesn’t “come online.” It shows up and starts swinging.
If your pet peeve is waiting around while someone calculates their perfect turn, good. So is ours. The Haze runs on simultaneous turns and interactive phases. Players assemble, strike, and scheme at the same time, keeping tension high and the pace aggressive. The undercity doesn’t pause because one Organizer needs a minute.
Neon grit is easy to paint. It’s harder to feel. The Haze is anchored by immersive narrative worldbuilding and an original dystopian soundtrack composed specifically for the game. Hit play and dive into the neon city and through the smog, chasing a payday with rivals on your heels.
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Botany is a strategy board game where you take on the role of a Victorian Era flower hunter as you explore the world in search of fortune, fame, and adventure.
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Historical illustrations and photography immerse the player in the world of Victoran plant hunters. Enjoy learning about the flowers of the world with this incredible art.
Botany’s characters and events paint a story as you traverse the globe to become the ultimate flower hunter.
Quick to learn using a simple rule system that enables players to jump right into the game without reading page after page of rule books. Randomized goals and different paths to victory make every expedition a fresh and fun experience.
Linen finishes, durable materials, and a fine attention to detail make this game a tactile experience on par with the books and maps of the Victorian Era.
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